IT Lecture Notes by Mark Kelly, McKinnon Secondary College
Programming for portable devices |
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Mr Study Design says... KK3.2.05- types and specifications of portable (mobile) computing devices, including personal digital assistants (PDAs), mobile phones, laptops, gaming consoles
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In SD U3O2 you don't need to be an expert programmer - you will be programming a module of a large program that could be adapted to work on a portable computing device. In other words, it need not be a full-blown contacts manager, and it need not be written in the language of a portable device - VB or Python is fine.
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Constraints A constraint is a restriction or limitation on the way you approach solving a problem. Common constraints are lack of time and money, having to retain compatibility with other devices, memory limitations, CPU calculation speed, resolution etc. What constraints particularly apply when programming for portable devices?
These are not the same thing: a screen that is 1cm square might (conceivably, one day) have a resolution of 1280x960 pixels, but I challenge anyone to actually read it!) Then again, a 14" monitor might have a res of 640x480. My first computer, a TRS-80 had a massive 80 x 25 resolution in graphics mode. Wow!
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Created 1 May 2007
Last changed: May 1, 2007 2:32 PM
IT Lecture notes copyright © Mark Kelly 2001-